The glorious fount of arcane energy known as the Sunwell
empowered the high elves for millennia, until the death knight
Arthas laid siege to the elven kingdom and corrupted its sacred
energies. Seeing no other alternative, a band of survivors led
by Prince Kael'thas destroyed the ancient fount. Over time the
surviving elves fell pray to a crippling magical withdrawal.
Now, promising salvation for his people, Kael'thas has returned.
Soon the Sunwell will shine once again, but whether the sacred
fount will usher in deliverance or destruction remains to be
seen.
In Memoriam: Gary Gygax
Blizzard Entertainment would like to dedicate the patch in
memory of Gary Gygax. His work on D&D was an inspiration to us
in many ways and helped spark our passion for creating games of
our own. As avid D&D players and fellow game developers, we were
all saddened by the news of his passing; we feel we've lost a
true adventuring companion. Thanks for everything and farewell,
Gary. You will be missed.
Combat Log Improvements
The combat log has undergone improvements that allow more robust
combat text filtering including the ability to define custom
colors for enemies and friends, as well as combat text filtering
for self and others.
Global Arena Tournament
Players will be able to create level-70 characters with epic
equipment and compete on special tournament realms in a new
global arena tournament. For more information, details and entry
requirements, please visit the official tournament pages.
General
The Sunwell Isle is now available for play. This area
includes a new quest hub and 5 and 25-player instances.
The combined forces of Shattrath have launched an attack
on the Isle of Quel'Danas, to confront Kael'thas and the
Legion at the Sunwell and surrounding areas. Players will
now be able to gain reputation with the Shattered Sun
Offensive and participate in a new set of daily quests.
A representative of the Keepers of Time has been spotted
at the World's End Tavern in Shattrath. Players in good
standing with the faction will be granted ease of passage to
the Caverns of Time.
Characters will now retain talented spell ranks so when
they retalent they do not have to relearn the spells from
trainers.
Spell Haste: Spell haste now reduces the global cooldown
on spells, down to a minimum of 1 second. This change does
not apply to melee and ranged abilities.
Item Cast Spells: Many spells cast by items were being
cast as if the caster were the same level as the item. Most
of those will now be cast at the player's level, giving them
a reasonable chance to miss, be dispelled, or be resisted.
Resilience: Now reduces the magnitude of mana draining
effects by the same amount that it reduces critical strike
damage. The Tooltip has been revised to reflect this.
Spirit-Based Mana Regeneration: This system has been
adjusted so that as your intellect rises, you will
regenerate more mana per point of spirit.
Weapon Skill: Points will be gained faster in weapon
skills for levels 1 through 59.
The Daily Quest limit has been increased to 25.
Non-self % based haste spells will no longer stack with
each other.
Racials
Find Treasure: This ability no longer deactivates upon
death.
Druids
Cyclone range is now 20 yards, down from 30.
Empowered Rejuvenation: This talent now properly affects
the final heal from Lifebloom.
Gift of Nature: This talent now properly affects the
healing from Tranquility.
Insect Swarm: Casting lower ranks of this spell is now
properly penalized like other healing and damage effects.
Lacerate: This ability now deals additional damage based
on the attack power of the Druid.
Lifebloom: The bonus coefficient on the final bloom
effect has been reduced by 20%. This spell will no longer
cause error messages when interacting with Spellsteal or
while the Druid is under the effects of Mind Control.
Mangle (Bear) now properly triggers a 1.5 second global
cooldown, increased from 1.0 second.
Many shapeshift form tooltips have been updated to be
consistent with each other.
Natural Perfection: This ability will no longer be
triggered by taking critical strikes while sitting. In
addition, it is now affected by the Subtlety talent and
reduces damage by 2/3/4%, down from 1/3/5%.
Nurturing Instinct increases your healing spells by up
to 50/100% of your Agility, and increases healing done to
you by 10/20% while in Cat form.
Regrowth: The mana cost of this spell has been reduced
by approximately 20%.
When a Druid in cat form casts Pounce it will now
properly animate.
Hunter
Equipping a thrown weapon while in the middle of an
Auto-Shot will no longer cause animation issues.
Casting Flare while in any way not visible, will no
longer cause your flare to be invisible to other players.
Hunter's Mark: Hunters with Improved Hunter's Mark will
now properly overwrite Hunter's Mark cast by Hunters without
the talent.
Improved Mend Pet now has a 25/50 chance to remove one
Curse, Disease, Magic, or Poison effect, up from 15/50%.
The stamina tooltip for hunter pets will now display the
proper health increase.
Track spells will now persist after death.
Hunters will no longer spin around if they cast Aimed
Shot or Steady Shot while facing away from their target.
Mages
Arcane Explosion: The damage cap for area of effect
damage on this spell has been increased by approximately
50%.
Arcane Fortitude now increases your armor by an amount
equal to 100% of your Intellect, up from 50%.
Blink, Slow, and Spellsteal have all had their mana cost
reduced.
Improved Blink: This talent no longer reduces the mana
cost of Blink. Instead, it increases the chance for all
attacks to miss the Mage by 25% for 2/4 sec after Blink is
cast.
Using low ranks of Fire Ward and Frost Ward spell will
now be penalized the same way healing spells are penalized.
Frostbite: When a frost spell is reflected back at a
Mage, it is now possible for the Mage to suffer from the
Frostbite effect.
Ice Barrier: Using low ranks of this spell will now be
penalized the same way healing spells are penalized.
Icy Veins no longer increases the chance your chilling
effects will Freeze the target, but now increases the chance
to avoid interruption caused by damage while casting any
spell by 100% while active.
Improved FireWard has become Molten Shields.
Mana Shield: This spell will now get a percentage of the
Mage's bonus to spell damage as an additional effect.
New Talent: Molten Shields will cause your Fire Ward to
have a 10/20% chance to reflect Fire spells while active. In
addition, your Molten Armor has a 50/100% chance to affect
ranged and spell attacks.
Permafrost: This talent will now correctly increase the
movement slowing effect of frost Armor instead of the attack
speed slowing effect.
Spellsteal will no longer overwrite a longer duration
buff.
Paladins
Avenger's Shield, Holy Shield and Holy Shock: Casting
lower ranks of these spells is now properly penalized like
other healing and damage effects.
Avenger's Shield: This ability will no longer jump to
secondary targets which are under the effect of
crowd-control spells that break on taking damage. I.e.
Polymorph, Sap, etc.
Crusader Strike: This ability will no longer refresh the
Healing Way buff from the Shaman talent.
Illumination: The mana energize from this talent no
longer has a chance to set off other triggered effects.
Holy Shock: The healing, damage, and mana cost of this
spell have all been increased.
Judgment of the Crusader: It is no longer possible to
have icons for two different ranks of Judgment of the
Crusader appear at the same time when judged by multiple
Paladins.
Judgment of Wisdom: Some abilities (such as Frostbolt)
were not triggering the mana energize effect from this
spell. This has now been fixed.
Resistance Auras: It is no longer possible for two
Paladins in the same party to make it appear that players
have two of the same resistance aura active.
Righteous Defense: This spell will now always be
castable on friendly npcs.
Seal of Blood: This ability will no longer cause spell
pushback for the Paladin with this seal active.
Sense Undead- Now persists after death.
Turn Undead(Rank 3):This spell has been reworked and has
been renamed to "Turn Evil". It will now work on Demons in
addition to Undead. Turn Evil is subject to diminishing
returns, and lasts 10 seconds in PvP.
Priests
Chastise no longer disorients the target, but now is
instant cast and roots the target for 2 seconds.
Fear Ward is now usable while in Shadow form.
Focused Will now reduces damage by 2/3/4%, up from
1/3/5%.
Inner Focus: Chastise now benefits from Inner Focus. In
addition, Starshards no longer consumes Inner Focus.
Mass Dispel now affects a maximum of 10 targets,
increased from 5.
Power Infusion: Infuses the target with power,
increasing their spell haste by 20% and reducing the mana
cost of all spells by 20%. Lasts for 15 seconds.This will
not stack with other haste effects, such as Heroism,
Bloodlust, or Icy Veins.
Power Word: Shield: Using low ranks of this spell will
now be penalized the same way healing spells are penalized.
Prayer of Mending: This spell will now fade from players
who leave or enter an instance, change continents, or exit
the game.
Reflective Shield: The reflective damage from this
talent no longer breaks crowd control effects which break on
taking damage.
Shadowguard: No longer consumes the charge of Inner
Focus when triggered.
Silent Resolve:This talent now affects Surge of Light,
Power Infusion, Inspiration, Spirit Tap, Blackout, Levitate,
Shackle Undead, Touch of Weakness, Hex of Weakness, and
Symbol of Hope.
Touch of Weakness: No longer consumes the charge of
Inner Focus when triggered.It will also function properly
even when the Priest with Touch of Weakness on is silenced
or stunned.
Vampiric Touch: Casting lower ranks of this spell is now
properly penalized like other healing and damage effects.
Rogues
Abilities that can be used while stealthed, without
breaking stealth, can now be cast without breaking Vanish
when used at the same time.
Cheat Death: A combat log message will now show when
this ability activates and now has an animation.. It will
now almost always be accurate in displaying the amount of
damage done to a rogue when under the effects of Cheat
Death.
Improved Backstab is now called Puncturing Wounds.
Puncturing Wounds increases your critical strike chance
with Backstab by 10/20/30%, and the critical strike chance
with your Mutilate ability by 5/10/15%.
Improved Sprint: This ability will now always remove
Entangling Roots.
Sap mechanic changed from "Incapacitate" to "Sap". This
will allow more humanoids that were previously immune to Sap
to be vulnerable to Sap, but still immune to Gouge. Note
that anything that removed Sap previously will still remove
Sap after the change.
Vanish: This ability will no longer sometimes cause the
UI to display Shadowmeld as active when it has been
cancelled.
Shaman
Call of Thunder: (Rank 5) now gives 5% critical strike
chance, down from 6%.
Earth Shield: Mana cost reduced roughly in half, and
charges reduced from 10 to 6.
Elemental Focus: This buff will no longer be removed
when Shamanistic Focus is triggered.
Flametongue Weapon: Having different ranks of this
enchantment cast on two different weapons will no longer
cause the enchantments to trigger multiple times per swing.
Ghost Wolf: Cast time reduced to 2 seconds, down from 3.
The Global Cooldown of all Totems has been reduced to 1
seconds, down from 1.5 seconds.
Healing Grace: This talent now reduces the chance your
spells will be dispelled by 10/20/30%.The resistance to
being dispelled modifier from this talent now applies
correctly to Water Breathing.
Rockbiter Weapon: Tooltip and error messages have been
adjusted slightly.
Shamanistic Rage is now a Physical ability instead of a
Magic spell, and thus is no longer dispellable. It now
reduces all damage taken by 30% and gives your successful
melee attacks a chance to regenerate mana equal to 30% of
your attack power. This lasts for 15 seconds with a 2 minute
cooldown.
Stormstrike has a new icon.
Totem timer icons will now show up under your player
portrait when you cast totem spells. Right-clicking a totem
timer icon will destroy that totem.
Toughness will now also reduce the duration of movement
slowing effects on you by 10/20/30/40/50%.
Tremor Totem now pulses every 3 seconds, down from 4
seconds.
The Shaman spell Fire Nova Totem will no longer
sometimes detonate without doing any damage.
Warlocks
Blood Pact now has a tooltip.
Demonic Knowledge: This buff will no longer remain on
enslaved demons when Enslave Demon is removed. It will now
increase your spell damage by an amount equal to 4/8/12%,
down from 5/10/15%.
Demonic Sacrifice: Now works properly in sanctuary
regions (such as Shattrath City and the Stair of Destiny).
Emberstorm now also reduces the cast time of your
incinerate spell by 2/4/6/8/10%.
Nether Protection: The buff from this talent will no
longer interrupt capturing PvP flags and bases.
Pyroclasm: This talent now works correctly again with
Rain of Fire.
Ritual of Summoning can be used to summon players into
instances if they meet the instance requirements.
Sense Demon now persists after death.
Shadow Ward: Using low ranks of this spell will now be
penalized the same way healing spells are penalized.
Warriors
Endless Rage will now give the correct amount of rage as
intended from damage dealt by a Warrior.
Improved Hamstring (Arms) effect is now subject to
diminishing returns when used in PvP.
Stances: It is no longer possible to accidentally change
into a stance you are already in via macros (resulting in a
global cooldown and loss of rage).
Whirlwind: Critical strikes with the off-hand weapon
from this ability can now trigger Flurry and Rampage.
Flurry will properly refresh if a crit occurs with 1
charge left.
PvP
Diminishing returns on honor for kills is being
eliminated.
Honor will now be instantly calculated, and available
for player use.
Players that have the resurrection sickness debuff will
be worth no honor.
Added new PvP daily quests that send players to Halaa
and the Spirit Towers of the Bone Wastes. These quests are
available for Alliance and Horde at their respective local
quest hubs.
Arenas
Personal Rating: The amount a player's personal rating
can climb above his or her team's rating is now limited.
The benefits of drinking out of combat have been delayed
while in the Arena. It will now take four seconds before the
full benefit of the mana regeneration will come into effect.
Queue times for arena matches have been reduced. Players
will now be able to enter matches faster than previously.
Shadow Sight now increases damage taken by 5% rather
than dealing damage over time. Duration has been reduced
from 21 seconds to 15 seconds.
Players feared outside of the Arena (through the world
or outside the arena walls) will now be teleported back to
the center of the arena map.
Battlegrounds
If a player dies 50 times or more in a battleground,
they will no longer be worth honor for the remainder of that
battle.
When you first enter a battleground, messages about
other players joining the battleground will be linked
together for the first minute. You will see a message in AV
like "28 players joined" rather than a line for each player
that joined. After the first minute, it will work as it
always has. In addition, all of the messages about other
players leaving the battleground and getting marks of honor
once the battleground is complete have been removed.
Battleground Rune Buffs:Speed, Restoration, and
Berserking buffs received from battleground runes will no
longer cause Stealth or Prowl to break.
Alterac Valley
Captain Balinda Stonehearth Stonehearth can no longer be
interrupted, silenced, or have her spells slowed. In
addition, her water elemental cannot be banished, and does
increased damage.
Vanndar Stormpike and Captain Balinda Stonehearth have
had their health totals reduced to match the health totals
of Drek'Thar and Captain Galvangar...
Warmasters/marshals in Alterac Valley now increase each
other's maximum health and damage by 25%. This is a stacking
effect.
Horde players will now start the battle closer to
Drek'Thar and Frostwolf Keep.
There is now a Join as Party option.
Warsong Gulch
When both flags are held, the flag carriers will receive
50% increased damage done to them after approximately 10
minutes and 100% increased damage after approximately 15
minutes.
Flag carriers can now be tracked 45 seconds after
picking up the flag.
Professions
Added several new tradeskill items to the new Sunwell
Daily faction vendor:
Enchanting recipe to shatter a Void Crystal into two
Large Prismatic Shards.
Enchanting recipe to increase Defense Rating by 15 for
chest armor.
Three jewelcrafting recipes to cut gems with spell haste
from Dawnstones, Talasite, and noble Topaz.
Two new meta gem recipes.
Alchemy
Gift of Arthas now stacks to 20.
Transmute Arcanite no longer has a cooldown.
Cooking
Broiled Bloodfin now increases resistances to all
schools of magic instead of increasing Stamina and Spirit.
New recipes, Charred Bear Kabobs and Juicy Bear Burgers,
can be purchased from either Bale (Horde) or Malygen
(Alliance) in Felwood. These recipes requires 250 skill to
learn, and are created from meat found on level 48-56 bears.
This will aid players in leveling up their cooking skill to
300 without fishing.
Enchanting
Reduced the materials required for Enchant Shield –
Resistance
Engineering
Gagsprocket in Ratchet now sells the plans for the Minor
Recombobulator.
Goblin Jumper Cables and Goblin Jumper Cables XL now
display cooldown information in their tooltips.
Removed the level requirement for the Craftsman's
Monocle.
The stun caused by engineering Bombs and Grenades is now
considered an Incapacitate effect and uses the appropriate
Incapacitate diminishing returns. Bomb and Grenades can now
inflict damage to targets immune to Stun and Incapacitate
effects.
A new recipe has been added for Rocket Boots Xtreme Lite,
a cloth version of the Rocket Boots Xtreme. This pattern
drops from Mechano-Lord Capacitus.
Rocket Boots Xtreme now have all their stat points
allocated toward Attack Power, and will no longer have
Stamina.
Rocket Boots Xtreme and Rocket Boots Xtreme Lite will
cause players to drop a PvP flag if used while carrying one.
(Warsong Gulch, Eye of the Storm, and Zangarmarsh)
Fishing
New Fishing Daily Quests! Visit the mysterious old man
fishing at Silmyr Lake outside of Shattrath City to discover
what treasures he has to offer.
Find Fish now correctly tracks Schools of Tastyfish and
Muddy Churning Waters.
Feltail fishing nodes have been changed to Brackish
Mixed Schools; they now produce mostly Golden Darters and
some Feltail.
Removed the level requirement from the expert fishing
book, The Bass and You.
Herbalism
Ancient Lichen now has a chance to drop a Fel Lotus
where it used to drop a piece of random green jewelry.
Black Lotus replaced by Fel Lotus in herbalism skinning
tables for Outland creatures.
Increased the chance that Felweed, Dreaming Glory,
Ragveil, and Flame Caps will contain a Fel Lotus.
Warp Splinter can now be skinned with Herbalism in
heroic difficulty.
Jewelcrafting
A new jewelcrafting recipe has been added to transform
many green quality gems into a single random blue quality
gem. This recipe is available from grandmaster jewelcrafting
trainers.
Leatherworking
Shadow Oil will now fit into Leatherworking Bags.
Mining
Increased the skill up potential for most smelting
recipes.
Quests
New Daily Dungeon quests for both the heroic and
non-heroic five-person Magister's Terrace dungeon at the
Sunwell.
Players can now turn in one of each battleground mark
for an honor reward. The questgivers for this turn-in are
the Horde Warbringer and the Alliance Brigadier General and
can be found near the battlemasters in the capital cities.
Dungeon and Group Quest Experience: The amount of
experience awarded for dungeon and 5-person group quests in
Outland has been increased in almost all cases.
The daily quest Escape from Skettis has had its reward
tuned down.
The number of elite Shadowsworn Drakonid patrollers on
the Ata'mal Terrace has been cut in half. Most of the
remainder have had their patrol paths lengthened.
Increased the slots on Old Blanchy's Feed Pouch to 8.
The Thunderspike no longer sparkles for Alliance
characters, nor does it show up on the mini-map when Find
Treasure is in use.
"Zapper Fuel" is now flagged as a Sunken Temple dungeon
quest.
Dungeons and Raids
All 25-player raid bosses have had their cash drops
increased!
All 25- player raid bosses that drop set tokens will now
drop an additional token!
Badges of Justice have been added to all raid bosses who
did not previously have them!
Players will no longer require an attunement quest to
enter Hyjal.
Players will no longer require an attunement quest to
enter the Black Temple.
Players who have completed the attunement quests for
Black Temple and Hyjal will be granted the title of "Hand of
A'dal".
You may now fight Prince Kael'thas and Lady Vashj
without first killing all the other bosses in their
respective dungeons.
The Unstable Cloud and Frost Breath spells are now
treated properly as a movement impairing spells.
Non-corporeal Undead and Mechanical creatures are now
susceptible to bleed effects.
Elemental creatures are no longer explicitly immune to
poison and disease effects. Elementals with nature school
immunities will still be immune to nature-based poisons,
however.
Gems obtained through Heroic difficulty instances are no
longer Unique-equipped.
Loot dropped by Doomlord Kazzak and Doomwalker has been
changed to Bind on Equip. In addition, the cash dropped by
these bosses has been significantly increased.
Scale of the Sands reputation will now be awarded in
Hyjal at a much higher rate.
Caverns of Time: Heroic Black Morass
Rift Keepers and Rift Lords now have reduced hit points.
Caverns of Time: Mount Hyjal
The Vials of Eternity quest is no longer necessary for
entry to Hyjal. This quest is still required for faction
rings.
Azgalor's Rain of Fire now affects a smaller area.
Caverns of Time: Old Hillsbrad
The Human Illusion effect will now always be removed
properly when a player leaves the instance.
Durnholde Lookouts no longer spawn in the Heroic version
of the instance. The placement of creatures around Durnholde
Keep in Heroic mode is now identical to that of Normal mode.
Hellfire Citadel: Magtheridon's Lair
Many gameplay elements of the encounters in
Magtheridon's Lair have been changed to decrease their
overall complexity and difficulty.
Karazhan
Players will no longer need the Master's Key to enter
Karazhan. The gates to Karazhan will still require the
Master's Key to be unlocked.
Tempest Keep: The Eye
The Vapor Clouds in the Kael'thas encounter are
significantly easier to see.
Void Reaver is now immune to Vindication again.
Tempest Keep: The Mechanar
The Mechanar: It is no longer possible to gain an
additional Badge of Justice by bringing Cache of the Legion
keys obtained in other copies of the instance.
Zul'Aman
Jan'alai will now only teleport players to him if they
are too far away.
Items
Players will now be able to purchase level 70 Superior
quality PvP items from reputation vendors.
Players will now be able to inspect other players via
their chat link.
Players may now inspect players of the opposing faction
while they are not flagged for PvP.
Avatar Regalia: The two-piece bonus from this set will
now be consumed by Vampiric Embrace as intended.
Bloody Brass Knuckles, Eerie Stable Lantern, Baelog's
Shortbow, and Snakeskin Bag have been upgraded to Superior
items.
Blue Suede Shoes can now be disenchanted.
Crystalforge Raiment: The two-piece set bonus will now
work properly. Additionally, the four piece bonus will now
only work on the next Holy Light cast, as intended.
Cyclone Regalia: Trade skills will no longer consume the
Energized effect.
Darkmoon Card: Madness: The buffs from this item will no
longer interrupt casting and channeling.
Deadman's Hand: This item's effect now works while the
victim is sitting. In addition, its effect is now properly
considered a root for purposes of being dispelled or
removed.
Deathwing Brood Cloak: These cloaks are now bound on
equip instead of bound on pickup.
Druid Balance PvP Sets: The bonus movement speed for
Bear, Cat, and Travel Form has been removed and replaced
with a new bonus to Wrath and Starfire.
Druid Restoration PvP Sets: The bonus movement speed for
Bear, Cat, and Travel Form has been removed and replaced
with a new bonus to Regrowth.
Discombobulator Ray: This item will again not work on
mounted players.
Frostfire Regalia: The resistance bonus from this set
now works with the Burning Crusade ranks of Mage Armor.
Gladiator's Leather Gloves: This arena bonus will now
properly school lock enemies when the damage from Deadly
Throw causes them to stop channeling.
The Gladiator's Thunderfist 4 piece set bonus has been
reduced from 70% to 50%.
Gnomish Mind Control Cap: Victims of the Gnomish Mind
Control Cap will no longer get Forbearance when the mind
control is terminated due to Blessing of Protection.
Gnomish Poultryizer: This item will again not work on
mounted players.
Goblin Rocket Launcher: Creatures will no longer gain
health while affected by the Stun from this item.
Heavy Netherweave Bandage: It is no longer possible to
have two players bandage the same target simultaneously
using this item.
Netherweave Bandage: It is no longer possible to have
two players bandage the same target simultaneously using
this item.
Idol of the Crescent Goddess: The mana discount on
Regrowth has been increased.
Idol of Feral Shadows: The bonus damage to Rip has been
increased.
Idol of the Raven Goddess: The bonus healing, critical
strike rating, and spell critical strike rating from this
item have been increased. In addition, it no longer
sometimes fails to apply the healing bonus.
Idol of the Unseen Moon: The cooldown added in a
previous patch has been removed.
Idol of Ursoc: The bonus damage to Lacerate has been
increased and the tooltip clarified to indicate it applies
to both initial and periodic damage.
Idol of the White Stag: Duration increased.
Items intended for Retribution Paladins have had their
stats adjusted. Retribution Paladins should see an increase
in dps as a result.
Jade Pendant of Blasting: This item no longer increases
physical damage dealt.
Justicar Raiment: The 2 piece bonus will now always give
the correct amount of bonus healing to the Judgement Light
effect.
Libram of Absolute Truth: The Holy Light mana discount
has been increased.
Libram of Divine Purpose: The bonus damage on Seal and
Judgment of Righteousness has been increased.
Libram of Mending: The mana regeneration buff has had
its duration increased. The name of the buff granted by this
item changed to Grace of the Naaru to avoid having the same
name as the Light's Grace talent.
Libram of Righteous Power: The bonus damage for Crusader
Strike has been increased.
Libram of Souls Redeemed: The bonus for Flash of Light
has been decreased and the bonus for Holy Light has been
increased.
Libram of Wracking: This item now increases the damage
on Holy Wrath and Exorcism instead of decreasing their mana
cost.
Nether Vortex are no longer Bind on Pickup and can now
be purchased from G'eras for 15 Badges of Justice!
Masquerade Gown: The spirit bonus from this item will
now properly trigger all benefits from the Tree of Life
talent.
Masterwork Stormhammer: The Chain Lightning cast by this
item will no longer jump to secondary targets which are
under the effect of crowd-control spells that break on
taking damage. i.e. Polymorph, Sap, etc.
Mojo: A pvp-flagged player can no longer kiss Mojo and
cause non-flagged players to become flagged.
Moongraze Stag Tenderloin can now be consumed by hunter
pets that eat meat.
Noggenfogger Elixir: It is no longer possible using this
item to keep the Old Hillsbrad human illusion outside of the
instance.
Paladin Healer Gladiator Sets: The set bonus changing
Hammer of Justice cooldown has been changed to a set bonus
increasing the amount healed by Holy Shock.
Pendant of the Violet Eye: Paladin Judgment spells will
again properly trigger this item.
Players can now only carry 80 Conjured Manna Biscuits at
a time.
Primal Nether are no longer Bind on Pickup!
PvP Relics: The bonus resilience from Idols, Librams,
and Totems is no longer stackable by swapping between
multiple relics.
Resilience has been added to all Retribution Paladin PvP
gear.
Added Shattrath Flask of Pure Death and Shattrath Flask
of Blinding Light to the reputation flask vendors in
Shattrath.
Shaman Elemental PvP Sets: The resistance on Lightning
Bolt spell pushback has been reduced to 50%.
Shaman PvP Boots: The pre-Burning Crusade bonus to
increase Ghost Wolf speed no longer works for players over
level 60.
Shattrath Flasks now work inside the Sunwell Plateau
raid instance.
Skull of Gul'dan: This item now shares its cooldown with
other similar trinkets.
Steam Tonk Controller: This item can no longer trigger
the Warrior talent Second Wind when it is driven out of
range by the Warrior.
The On Use effect has been properly changed to passive
for the following items: Blue Overalls, Brantwood Sash,
Firewalker Boots, Gloves of Kapelan, Hellion Boots, Hibernal
Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves,
Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash,
and Woolen Boots, Spinesever.
Thunderstrike: The Chain Lightning cast by this item
will no longer jump to secondary targets which are under the
effect of crowd-control spells that break on taking damage.
i.e. Polymorph, Sap, etc.
Tome of the Lightbringer: The block value and buff
duration have been increased.
Totem of the Pulsing Earth: The mana discount for
Lightning Bolt has been increased slightly.
Vengeful Gladiator's Waraxe: The weapon delay has been
reduced.
Weightstones and Sharpening Stones: The bonus damage
from these temporary enchantments now works while
shapeshifted.
Winterfall Firewater: The tooltip no longer specifies
only melee attack power.
User Interface
The Interface Options screen has been completely
redesigned. AddOns that interact with the Interface Options
screen will need to be updated.
Combat Log Improvements
New tabs are available for sorting combat messages.
ctrl-right clicking functionality has been added for
individual information sorting
Colors may now be assigned for friends and enemies
The WoWCombatLog.txt file format has been changed to
make it easier for programs to read.
The ability to chat-link player spells and talents.
Cast sequences work with slot numbers again.
GM messages now appear with a Blizzard icon near their
name.
You can now declare war on a faction in the reputation
UI while you are in combat.
Spell haste and Armor Penetration will now display on
the character sheet. (Armor Penetration displays in the hit
rating section). Spell Penetration now displays under the
spell hit section.
Weapon enchants are now shown at the character selection
screen.
The friends list now has a notes field per friend. Click
on the note icon to add a note for a particular friend.
There is now a UI option to display free bag space. When
turned on, your backpack will display the total number of
free spaces available in all your bags.
You can now link quests into the chat log by
Shift-Clicking on the quest name in the quest log.
Merchants now display how many pages of merchandise they
sell (Page 1 of 2).
Guild Bank Changes
Ranks can now be set to allow withdraw of funds or allow
repair with funds or both.
When purchasing a bank tab, it takes money out of the
guild bank before it takes your personal money. This is
logged as well.
Each Tab now has an info pane. This pane can be used for
requests or for rules about the tab or anything at all
really.
When looting Bind on Pickup items, the confirmation
dialogue now lists the name of the item in the dialogue. You
can now verify that you are picking up the correct bind on
pickup item.
Bind on Pickup items that only you can pick up (Heroic
Badges for instance) will no longer bring up a confirmation
dialogue.
Players can now opt out of looting for group loot, round
robin and need before greed looting styles. If a player
turns this on, they will not get a looting turn in the loot
cycle. This can be turned on from the right-click menu on
your own portrait.
In Master Loot mode, all players in the group will see
sparkles on corpses that have loot above the master loot
threshold. This lets everyone see what the master loot items
are, though they cannot interact with them. Only the master
looter can loot those items still.
Searching for an item in the tradeskill search box
should now hide empty categories.
The names over the heads of nearby players who are on
your friends list will appear in a different color now so
you can tell when they are nearby.
Stacked items for sale at the auction house now display
the per unit price and per unit buyout price in the item
mouseover.
The profession UI search field has been improved and now
allows for searching of more types of things. For instance
you can search for items by socket color, by effect
("Critical Strike" for instance) or search gems by their
effect ("Strength" for instance). In addition, the searching
of items by level has been made more intuitive. You can now
search for items by level with "15-20" to search for items
that you can make that have a minimum level required of 15
to 20.
The Tooltip for player Dodge/Block/Parry in the
character sheet has been changed slightly.
Optimized particle system rendering for improved frame
rates.
The casting bar will now display properly when casting
Blizzard (mage) or Rain of Fire (warlock) with spell haste.
For additional notes on Lua and XML changes please visit
the UI & Macros Forum.
World Environment
Alterac Valley, Arathi Basin, Warsong Gulch, Blade's
Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who
fall below the world in these environments will now die
instead of being stuck.
Creature versions of Intimidating Shout have been
changed to Frightening Shout, and the primary target of the
ability is now feared instead of stunned.
Critters: Ambient level 1 creatures will no longer be
picked as subsequent targets by chaining spells and
abilities.
Doomwalker: This creature will no longer sometimes cause
a player's Darkmoon Card: Vengeance to trigger and put the
player in combat with the Doomwalker.
Elites in Blade's Edge Plateau Regions: These creatures
now have an increased chance to drop rare depleted items.
Eye of Culuthas and Hound of Culuthas now drop grey
loot.
Goreclaw the Ravenous can now be skinned.
Interacting with objects (chests, mining nodes, herbs)
should no longer aggro neutral creatures.
Monstrous Kaliri have learned how to chase players going
straight up.
Shardtooth Mauler: This creature now drops meat like
other bears.
Outland Rare Spawn
The following creatures have had their hit points and
damage significantly reduced: Collidus the Warp-Watcher,
Fulgorge, Hemathion, Kraator, Marticar, Morcrush, and
Nuramoc
The Ratchet bank now has access to the Guild Vault.
A mailbox has been added to the inn in Darnassus.
Bug Fixes
Fixed an error that was causing many auctions to never
complete due to the item no longer being on the auction
house.
Splintertree Raiders will now respawn with Torek if
Duriel Moonfire and her guards are killed while the Raiders
are still alive.
Female Draenei can no longer become stuck under a root
in the tunnels leading to Blackfathom Deeps, Ashenvale.
The quest description text for "The Corpulent One" no
longer refers to it being a group quest.
Saber/Tiger Mounts will now make footprints when walking
backwards in snow.
Ogri'la Peacekeeper's weapons have been scaled to a size
more appropriate for keeping the peace.
Unplugging speakers/headphones during the opening
cinematic will no longer freeze the cinematic until
canceled.
Pets are now able to properly attack mobs near the walls
on the ramps in Zul'Aman, Bear Wing.
The flag on the battle map in Eye of the Storm will no
longer show up as Horde controlled even if an alliance
player has picked it up.
Channeling spells will no longer continue to show the
channeling bar after zoning into arena battlegrounds.
Blood Elf corpses now properly have loot in Alterac
Valley battlegrounds.
Snake Trap will no longer affect non-combat flagged
players.
Leaving a 2v2 arena team and creating a new 2v2 team
while on a 3v3 arena team will no longer result in incorrect
rosters listed for each team.
Joining a second arena match before a previous arena has
closed will no longer result in personal rating not updating
correctly.
Attempting to promote an arena team member to Team
Captain while that member is offline will no longer result
in a "Player not found" error.
Disbanding an arena team while inside an arena battle
will no longer cause the arena UI to become corrupted until
logout.
The Arena Team Petition Window will now automatically
close when the Arena Captain is out of range or offline.
Switching arena teams after playing a game will no
longer cause the PvP tab to incorrectly display your old
team's rating.
There is now a chat message given after attaining a new
title.
Spells that require targeting circles will now be
castable on textures that would previously disallow their
use.
Alterac Valley quests will now properly show a golden !
or blue ? for players above level 65.
Nazan in Hellfire Citadel: Nazan will no longer
sometimes not land on the ground until after Vazruden the
Herald is killed or Nazan is heavily damaged.
Archimonde's Grip of the Legion will no longer target
pets.
It is no longer possible to be saved to a Heroic
instance while not meeting the requirements to get into it.
There is no longer an area in Serpentine Cavern where
using Field Repair Bot 74A will cause it to fall through the
ground.
There is no longer an area in Coilfang Steamvaults where
ground targeting AOE effects cannot be cast.
The proc from Black Bow of the Betrayer will no longer
break crowd control effects such as Scatter Shot.
Vengeful Gladiator's Mooncloth Hood and Vengeful
Gladiator's Satin Hood will now display Troll Tusks.
Thori'dal, the Stars' Fury will now display its bow
animations correctly.
The Legion Ring boundary markers no longer occasionally
disappear.
Monthly quests will now properly reset at midnight
server time.
Fixed an area in Netherwing Fields in Shadowmoon Valley
where players on flying mounts could be dismounted and were
unable to mount.
It is no longer possible for players to use guild banks
in opposing faction cities.
The Clockwork Rocket Bot can no longer be buffed.
Players with moderator status in custom channels will
now properly lose moderator status when kicked by the
channel owner.
Sending mail to a non-existent character will now result
in players getting the message, "Cannot find mail
recipient".
Zeppelin Master Zapetta will no longer become confused
about whether the zeppelin in Orgrimmar is arriving or
leaving.
News Archives
- old news stored here. Your
Votes Are Appreciated!
I have never been a fan
of purchasing gold from gold sellers. Sure I could
buy the gold, but I am obviously in a position where I
don't know how to get the gold myself. So when I buy
that gold, I use it and then I am in a jam again!
I picked up this guide
to see if I could permanently change my knowledge of gold
accumulation. It did. I have about 14k gold
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techniques." I am a good player, and I don't want
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terrible. This guide however is very good,
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What this guide offers:
I would say any level of experienced player can use
WGold Secrets effectively. There are step by step
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how there were actual maps, screenshots, item stats and
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Check out the guides
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This guide also has an
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It was tough rating this guide.
I wanted to give this guide a perfect, but
there is a reason I didn't. It is only for
Horde. It helps me though because I have
to admit, I play Horde more than Alliance. I
have, however, power leveled some alliance too.
Anyways, this is why I gave this guides features
section a 4 out of 5 because it only explains Horde
Power Leveling.
If you are a Horde player however,
this is the guide for you! This is probably my
favorite guide because of the ease of use. It
was the first guide I ever read and I immediately
improved my game. I liked this guide because
there was not hours of reading. I read
the what it told me to do step by step and I
performed those actions step by step.
The first character I leveled
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which was about 6 days faster than my last character
I leveled. I then got to Level 70 in a
matter of days.
What this guide comes with:
There are actually many different features that come
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1. Joana's 60-70 Step-by-step leveling
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very nice reference guide including videos and all
the information you need about the vast Outlands.
3. Joana's Blood Elf Leveling Guide.
This guide is specific to the new race Blood Elves.
Includes pictures about the new area Eversong Woods.
4. The Famous Joana's 1-60 Power Leveling
Guide. Joana's character has the world
record for leveling to 60 in 4 days, 20 hours.
So this is qualified information. Includes
exact details to how Joana did it. The guide
is also ALWAYS UPDATED when new patches come
out.
5. Detailed 1-80 FULL VIDEO of Joana
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used to level to 60 in 4 days. 6. STREAMLINED FOR WRATH OF THE LICH KING!
If you have ever heard
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I rarely play Alliance
but joined some of my co-workers in their Alliance guild.
They were all around level 30 when I joined.. I
beat them to 80!! lol
I only bought this guide
because of its good reviews, and many equaled it to
Joana's guide which I knew was good because she has
the WORLD RECORD for leveling to 80.
What this guide offers:
120 Pages of detailed "set in stone procedures" of how to
get to level 80. Includes links and pictures for
everything imaginable. Tips for which mods to use
and general leveling tips. It also has interactive
map coordinates! It shows you exactly where to go
even if you haven't been there before while you play!
Also includes class specific talent guides.
There is so much more as well. Take a look at
his
site for more details.
So don't waste your
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STREAMLINED FOR
WRATH OF THE LICH KING!
Check out the guides
website. You wont be disappointed with this
one.
This guide also has a 30
day period for you to get your money back!